IEEE Transactions
Affective Computing
The IEEE Transactions on Affective Computing is intended to be a cross
disciplinary and international archive journal aimed at disseminating
results of research on the design of systems that can recognize,
interpret, and simulate human emotions and related affective phenomena.
The journal will publish original research on the principles and
theories explaining why and how affective factors condition interaction
between humans and technology, on how affective sensing and simulation
techniques can inform our understanding of human affective processes,
and on the design, implementation and evaluation of systems that
carefully consider affect among the factors that influence their
usability. Surveys of existing work will be considered for publication
when they propose a new viewpoint on the history and the perspective on
this domain. The journal covers but is not limited to the following
topics:
Sensing
& Analysis
- Algorithms
and features for the recognition of affective state from face and body
gestures
- Analysis
of text and spoken language for emotion recognition
- Analysis
of prosody and voice quality of affective speech
- Recognition
of auditory and visual affect bursts
- Recognition
of affective state from central (e.g. fMRI, EEG) and peripheral (e.g.
GSR) physiological measures
- Methods
for multi-modal recognition of affective state
- Recognition
of group emotion
- Methods
of data collection with respect to psychological issues as mood
induction and elicitation or technical methodology as motion capturing
- Tools
and methods of annotation for provision of emotional corpora
(Cyber)Psychology
& Behavior
- Clarification
of concepts related to ‘affective computing' (e.g., emotion,
mood, personality, attitude) in ways that facilitate their use in
computing.
- Computational
models of human emotion processes (e.g., decision-making models that
account for the influence of emotion; predictive models of user
emotional state)
- Studies
on cross-cultural, group and cross-language differences in emotional
expression
- Contributions
to standards and markup language for affective computing
Behavior
Generation & User Interaction
- Computational
models of visual, acoustic and textual emotional expression for
synthetic and robotic agents
- Models
of verbal and nonverbal expression of various forms of affect that
facilitate machine implementation
- Methods
to adapt interaction with technology to the affective state of users
- Computational
methods for influencing the emotional state of people
- New
methods for defining and evaluating the usability of affective systems
and the role of affect in usability
- Methods
of emotional profiling and adaptation in mid- to long-term interaction
- Application
of affective computing including education, health care,
entertainment, customer service, design, vehicle operation, social
agents/robotics, affective ambient intelligence, customer experience
measurement, multimedia retrieval, surveillance systems, biometrics,
music
retrieval and generation.
IEEE
Transactions on Affective Computing is now
accepting submissions through
Manuscript Central