Steering Committee

 


CLICK HERE: Student Hardware, Software, Ethics, Website, T-Shirt, Hackathon, and Networking Registration


Young Professionals Workshop for Students - Click here to sign up!

The Young Professionals group would like to invite all YP and student members to a series of professional development workshops that will be held at SoutheastCon 2018. The workshop will include topics of interest to both students and professionals such as:

1. Building Bridges: How To Go From Student To Professional

2. First Step! Interview Prep Like It is The Only Job You May Get! - Resume Workshop and Mock Interviews

3. Stalemate: Mid-Career YP; What Now!?

4. IEEE: Why Should I Continue To Be A Member?

A mixer will provide networking opportunities for all attendees.

The workshops will start on Saturday, April 21st at 11 AM.


HARDWARE COMPETITION RULES

** Latest Version: 3.3.1 - Date: February 9, 2018

CAD 2018 Hardware

-----------------------------------------------------------

2018 Hardware Rules Changelog

Board 11-2-17-20171105T213033Z-001.zip

    -----------------------------------------------------------

    Version 3.3 - Date: Jan 26, 2018

    Version: 3.2 - Date: Nov 5, 2017

    Version: 3.1 - Date: Sept 26, 2017

    Version 3.0 - Date: Sept 26, 2017

    Version 2.7 - Date: April 2, 2017

    Contact and Information: Cole Schnitzer

    Email Cole Schnitzer to obtain access to the IEEE SouthEastCon 2018 Slack forum for up to date hardware rules and Q&A forums! All team members are welcome on Slack, but having one point of contact for each team is preferred.


     

    STUDENT NETWORKING COMPETITION RULES (posted 2/11/2018)

    The IEEE Region 3 Networking Competition is an opportunity for IEEE student members to develop networking skills through feedback provided by IEEE professional members in order to mirror the experience of presenting pitches during real world job fairs.



    STUDENT SOFTWARE COMPETITION RULES (posted 2/11/2018 - Update 3/24)

    The Region 3 Student Software competition is held annually in conjunction with SoutheastCon. Student teams are presented with programming problems and asked to code solutions. The solution codes are judged according to the defined metrics of the problem. The goal of the competition is for students to demonstrate general programming skills while learning new skills and having fun in a competitive environment.

    UPDATE: We added details regarding the automated judging system that we recently finished setting up (this includes instructions for their environment and how it will affect judging)

    We plan to e-mail those already registered (4 teams) to make sure they are aware of these changes.


     

    STUDENT PAPER COMPETITION RULES (posted 2/11/2018)

    The Region 3 Student Paper competition is held annually in conjunction with SoutheastCon. Student papers are judged based on written content and oral presentation. All student papers submitted by the deadline are initially judged based on written content alone. The authors of the top papers, based on written content scores, will be invited to SoutheastCon to present their papers.


     

    STUDENT WEBSITE COMPETITION RULES (posted 2/11/2018)

    The Region 3 Student Branch Website Competition is held annually in conjunction with SoutheastCon. The competition is open to all Region 3 Student Branches attending the competition.


     

    STUDENT T-SHIRT COMPETITION RULES (posted 2/11/2018)

    The Region 3 Student Branch T-Shirt Competition is held annually in conjunction with SoutheastCon. The competition is open to all Region 3 Student Branches, which can submit a T-Shirt or lab coat design.


     

    STUDENT ETHICS COMPETITION RULES (posted 2/11/2018)

    The Region 3 Student Ethics Competition is held annually at SoutheastCon, and is sponsored by the IEEE Ethics and Member Conduct Committee.


     

    STUDENT HACKATHON RULES (posted 4/9/2018)

    This year, Region 3 will be having its first official Hackathon! Student teams are presented with programming problems and asked to code solutions. The solution codes are judged according to the defined metrics of the problem. The goal of the competition is for students to demonstrate general programming skills while learning new skills and having fun in a competitive environment.